C++基於socket多線程實現網絡聊天室
本文實例為大傢分享瞭C++基於socket多線程實現網絡聊天室的具體代碼,供大傢參考,具體內容如下
1. 實現圖解
2. 聊天室服務端:TCP_Server_Chat.cpp
#include <winsock2.h> // winsock2的頭文件 #include <iostream> #pragma comment(lib, "ws2_32.lib") using namespace std; // stdcall的線程處理函數 DWORD WINAPI ThreadFun(LPVOID lpThreadParameter); int main() { WSADATA wd; if(WSAStartup(MAKEWORD(2,2), &wd) != 0) { cout << "WSAStartup Error:" << WSAGetLastError() << endl; return 0; } // 1. 創建流式套接字 SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(s == INVALID_SOCKET) { cout << "socket error:" << WSAGetLastError() << endl; return 0; } // 2. 綁定端口和ip sockaddr_in addr; memset(&addr, 0, sizeof(sockaddr_in)); addr.sin_family = AF_INET; addr.sin_port = htons(8000); addr.sin_addr.s_addr = inet_addr("127.0.0.1"); int len = sizeof(sockaddr_in); if(bind(s, (SOCKADDR*)&addr, len) == SOCKET_ERROR) { cout << "bind Error:" << WSAGetLastError() << endl; return 0; } // 3. 監聽 listen(s,5); // 主線程循環接收客戶端的連接 while(true) { sockaddr_in addrClient; len = sizeof(sockaddr_in); // 4.接受成功返回與client通訊的Socket SOCKET c = accept(s, (SOCKADDR*)&addrClient, &len); if(c != INVALID_SOCKET) { // 創建線程,並且傳入與client通訊的套接字 HANDLE hThread = CreateThread(NULL, 0, ThreadFun, (LPVOID)c, 0, NULL); CloseHandle(hThread); // 關閉對線程的引用 } } // 6.關閉監聽套接字 closesocket(s); // 清理winsock2的環境 WSACleanup(); return 0; } DWORD WINAPI ThreadFun(LPVOID lpThreadParameter) { // 5.與客戶端通訊,發送或者接受數據 SOCKET c= (SOCKET)lpThreadParameter; cout << "歡迎" << c << "進入聊天室!" << endl; // 發送數據 char buf[100] = {0}; sprintf(buf,"歡迎 %d 進入聊天室!",c); send(c,buf, 100, 0); // 循環接收客戶端數據 int ret=0; do { char buf2[100] = {0}; ret = recv(c, buf2, 100, 0); cout << c << " 說:" << buf2 << endl; } while (ret!=SOCKET_ERROR && ret!=0); cout << c << "離開瞭聊天室!"; return 0; }
啟動聊天室服務端:
3. 聊天室客戶端:TCP_Client_Chat.cpp
#include<winsock2.h>//winsock2的頭文件 #include<iostream> using namespace std; //勿忘,鏈接dll的lib #pragma comment(lib, "ws2_32.lib") int main() { //加載winsock2的環境 WSADATA wd; if (WSAStartup(MAKEWORD(2, 2), &wd) != 0) { cout << "WSAStartup error:" << GetLastError() << endl; return 0; } //1.創建流式套接字 SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (s == INVALID_SOCKET) { cout << "socket error:" << GetLastError() << endl; return 0; } //2.鏈接服務器 sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_port = htons(8000); addr.sin_addr.s_addr = inet_addr("127.0.0.1"); int len = sizeof(sockaddr_in); if (connect(s, (SOCKADDR*)&addr, len) == SOCKET_ERROR) { cout << "connect error:" << GetLastError() << endl; return 0; } //3接收服務端的消息 char buf[100] = { 0 }; recv(s, buf, 100, 0); cout << buf << endl; //3隨時給服務端發消息 int ret = 0; do { char buf[100] = {0}; cout << "請輸入聊天內容:"; cin >> buf; ret = send(s, buf, 100, 0); } while (ret != SOCKET_ERROR&& ret != 0); //4.關閉監聽套接字 closesocket(s); //清理winsock2的環境 WSACleanup(); return 0; }
啟動2個客戶端
以上就是本文的全部內容,希望對大傢的學習有所幫助,也希望大傢多多支持WalkonNet。