Android實現view拖動到任意位置
本文實現:將圖片任意拖動,如果拖動到正確位置則成功,若抬起手時時錯誤位置則自動回到原位。
定義
private ImageView img; private ImageView imageView; //容器的寬高,需要在屏幕繪制好之後才能獲取 private int containerWidth; private int containerHeight; private float lastX, lastY; //獲取需要拖動到的正確位置 private int[] imgPosition = new int[2]; private int height; private int width;
在屏幕繪制好之後獲取寬高和位置
@Override public void onWindowFocusChanged(boolean hasFocus) { super.onWindowFocusChanged(hasFocus); // 這裡來獲取容器的寬和高 if (hasFocus) { containerHeight = sunPage.getHeight(); containerWidth = sunPage.getWidth(); } //獲取需要拖動到的正確位置,img處 img.getLocationInWindow(imgPosition); height = img.getMeasuredHeight(); width = img.getMeasuredWidth(); }
手勢事件
imageView.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { switch (event.getActionMasked()) { case MotionEvent.ACTION_DOWN: //手指在屏幕位置getRawX() getRawY() lastX = event.getRawX(); lastY = event.getRawY(); break; case MotionEvent.ACTION_MOVE: // 不要直接用getX和getY,這兩個獲取的數據已經是經過處理的,容易出現圖片抖動的情況 float distanceX = xx - event.getRawX(); float distanceY = yy - event.getRawY(); float nextY = imageView.getY() - distanceY; float nextX = imageView.getX() - distanceX; // 不能移出屏幕 if (nextY < 0) { nextY = 0; } else if (nextY > containerHeight - imageView.getHeight()) { nextY = containerHeight - imageView.getHeight(); } if (nextX < 0) nextX = 0; else if (nextX > containerWidth - imageView.getWidth()) nextX = containerWidth - imageView.getWidth(); // 屬性動畫移動 ObjectAnimator y = ObjectAnimator.ofFloat(imageView, "y", imageView.getY(), nextY); ObjectAnimator x = ObjectAnimator.ofFloat(imageView, "x", imageView.getX(), nextX); animatorSet.playTogether(x, y); animatorSet.setDuration(0); animatorSet.start(); lastX = event.getRawX(); lastY = event.getRawY(); if (correct(lastX, lastY, imgPosition, m)) { //正確後的事情 } break; case MotionEvent.ACTION_UP: //抬起手後自動彈回原處,監聽animatorSet animatorSet.cancel(); break; } return true; } });
判斷拖動是否正確,m是img的半徑,拖動結合的難易可以自己調劑算法
//判斷拖動是否正確,m是img的半徑,拖動結合的難易可以自己調劑算法 private boolean correct(float x, float y, int[] a, int m) { float s = (float) Math.sqrt((x - a[0]) * (x - a[0]) + (y - a[1]) * (y - a[1]) - (x - a[0]) * (y - a[1])); if (s <= ActivityUtils.dip2px(HomeGameActivity.this, m)) { return true; } return false; }
監聽animatorSet,cancle時imageview返回原處
animatorSet.addListener(new Animator.AnimatorListener() { @Override public void onAnimationStart(Animator animation) { } @Override public void onAnimationEnd(Animator animation) { } @Override public void onAnimationCancel(Animator animation) { imageView.setTranslationY(0); imageView.setTranslationX(0); } @Override public void onAnimationRepeat(Animator animation) { } });
以上就是本文的全部內容,希望對大傢的學習有所幫助,也希望大傢多多支持WalkonNet。
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