android實現圓環倒計時控件
本文實例為大傢分享瞭android實現圓環倒計時控件的具體代碼,供大傢參考,具體內容如下
1.自定義屬性
<?xml version="1.0" encoding="utf-8"?> <resources> <!-- 倒計時控件屬性 --> <declare-styleable name="CountDownView"> <!--顏色--> <attr name="ringColor" format="color" /> <!-- 進度文本的字體大小 --> <attr name="progressTextSize" format="dimension" /> <!-- 圓環寬度 --> <attr name="ringWidth" format="float" /> <!--進度文本顏色--> <attr name="progressTextColor" format="color"/> <!--倒計時--> <attr name="countdownTime" format="integer"/> </declare-styleable> </resources>
2.自定義view
public class CountDownView extends View { //圓環顏色 private int mRingColor; //圓環寬度 private float mRingWidth; //圓環進度值文本大小 private int mRingProgessTextSize; //寬度 private int mWidth; //高度 private int mHeight; private Paint mPaint; //圓環的矩形區域 private RectF mRectF; // private int mProgessTextColor; private int mCountdownTime; private float mCurrentProgress; ValueAnimator valueAnimator; /** * 監聽事件 */ private OnCountDownListener mListener; public CountDownView(Context context) { this(context, null); } public CountDownView(Context context, @Nullable AttributeSet attrs) { this(context, attrs, 0); } public CountDownView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); // init(); /** * 獲取相關屬性值 */ TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.CountDownView); mRingColor = typedArray.getColor(R.styleable.CountDownView_ringColor, context.getResources().getColor(R.color.colorAccent)); mRingWidth = typedArray.getFloat(R.styleable.CountDownView_ringWidth, 40); mRingProgessTextSize = typedArray.getDimensionPixelSize(R.styleable.CountDownView_progressTextSize, 20); mProgessTextColor = typedArray.getColor(R.styleable.CountDownView_progressTextColor, context.getResources().getColor(R.color.colorAccent)); mCountdownTime = typedArray.getInteger(R.styleable.CountDownView_countdownTime, 60); typedArray.recycle(); mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mPaint.setAntiAlias(true); this.setWillNotDraw(false); } @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { super.onLayout(changed, left, top, right, bottom); mWidth = getMeasuredWidth(); mHeight = getMeasuredHeight(); mRectF = new RectF(0 + mRingWidth / 2, 0 + mRingWidth / 2, mWidth - mRingWidth / 2, mHeight - mRingWidth / 2); } /** * 設置倒計時間 單位秒 * @param mCountdownTime */ public void setCountdownTime(int mCountdownTime) { this.mCountdownTime = mCountdownTime; invalidate(); } // public CountDownView(Context context, @Nullable AttributeSet attrs, int defStyleAttr, int defStyleRes) { // super(context, attrs, defStyleAttr, defStyleRes); // } /** * 動畫 * @param countdownTime * @return */ private ValueAnimator getValueAnimator(long countdownTime) { ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 100); valueAnimator.setDuration(countdownTime); valueAnimator.setInterpolator(new LinearInterpolator()); valueAnimator.setRepeatCount(0); return valueAnimator; } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); /** *圓環 */ //顏色 mPaint.setColor(mRingColor); //空心 mPaint.setStyle(Paint.Style.STROKE); //寬度 mPaint.setStrokeWidth(mRingWidth); canvas.drawArc(mRectF, -90, mCurrentProgress - 360, false, mPaint); //繪制文本 Paint textPaint = new Paint(); textPaint.setAntiAlias(true); textPaint.setTextAlign(Paint.Align.CENTER); String text = mCountdownTime - (int) (mCurrentProgress / 360f * mCountdownTime) + ""; textPaint.setTextSize(mRingProgessTextSize); textPaint.setColor(mProgessTextColor); //文字居中顯示 Paint.FontMetricsInt fontMetrics = textPaint.getFontMetricsInt(); int baseline = (int) ((mRectF.bottom + mRectF.top - fontMetrics.bottom - fontMetrics.top) / 2); canvas.drawText(text, mRectF.centerX(), baseline, textPaint); } /** * 開始倒計時 */ public void startCountDown() { valueAnimator = getValueAnimator(mCountdownTime * 1000); valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { float i = Float.valueOf(String.valueOf(animation.getAnimatedValue())); mCurrentProgress = (int) (360 * (i / 100f)); invalidate(); } }); valueAnimator.start(); valueAnimator.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { super.onAnimationEnd(animation); //倒計時結束回調 if (mListener != null) { mListener.countDownFinished(); } } }); } /** * 停止倒計時 */ public void stopCountDdwn(){ valueAnimator.cancel(); } public void setOnCountDownListener(OnCountDownListener mListener) { this.mListener = mListener; } }
3.佈局文件
<?xml version="1.0" encoding="utf-8"?> <android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity"> <demo.com.countdowndemo.CountDownView android:id="@+id/countDownView" android:layout_width="50dp" android:layout_height="50dp" app:countdownTime="5" app:ringWidth="2" app:layout_constraintBottom_toBottomOf="parent" app:layout_constraintLeft_toLeftOf="parent" app:layout_constraintRight_toRightOf="parent" app:layout_constraintTop_toTopOf="parent" /> </android.support.constraint.ConstraintLayout>
4.Activity
public class MainActivity extends AppCompatActivity { CountDownView countDownView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); countDownView = findViewById(R.id.countDownView); countDownView.setOnCountDownListener(new OnCountDownListener() { @Override public void countDownFinished() { //倒計時結束 //countDownView.setCountdownTime(10); Intent intent = new Intent(MainActivity.this, Main2Activity.class); startActivity(intent); } }); countDownView.startCountDown(); countDownView.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { countDownView.stopCountDdwn(); Intent intent = new Intent(MainActivity.this, Main2Activity.class); startActivity(intent); } }); } }
以上就是本文的全部內容,希望對大傢的學習有所幫助,也希望大傢多多支持WalkonNet。
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