Vue+Openlayer批量設置閃爍點的實現代碼(基於postrender機制)
效果圖:
實現代碼:
<template> <div id="map" style="width: 100vw; height: 100vh" /> </template> <script> import "ol/ol.css"; import TileLayer from "ol/layer/Tile"; import VectorLayer from "ol/layer/Vector"; import VectorSource from "ol/source/Vector"; import XYZ from "ol/source/XYZ"; import { Map, View, Feature } from "ol"; import { Style, Circle, Stroke } from "ol/style"; import { Point } from "ol/geom"; import { getVectorContext } from "ol/render"; // 邊界json數據 export default { data() { return { map: {}, coordinates: [ { x: "106.918082", y: "31.441314" }, //重慶 { x: "86.36158200334317", y: "41.42448570787448" }, //新疆 { x: "89.71757707811526", y: "31.02619817424643" }, //西藏 { x: "116.31694544853109", y: "39.868508850821115" }, //北京 { x: "103.07940932026341", y: "30.438580338450862" }, //成都 ], speed: 0.3, }; }, mounted() { this.initMap(); this.addDynamicPoints(this.coordinates); }, methods: { /** * 初始化地圖 */ initMap() { this.map = new Map({ target: "map", layers: [ new TileLayer({ source: new XYZ({ url: "http://map.geoq.cn/ArcGIS/rest/services/ChinaOnlineStreetPurplishBlue/MapServer/tile/{z}/{y}/{x}", }), }), ], view: new View({ projection: "EPSG:4326", center: [108.522097, 37.272848], zoom: 4.7, }), }); }, /** * 批量添加閃爍點 */ addDynamicPoints(coordinates) { // 設置圖層 let pointLayer = new VectorLayer({ source: new VectorSource() }); // 添加圖層 this.map.addLayer(pointLayer); // 循環添加feature let pointFeature = []; for (let i = 0; i < coordinates.length; i++) { // 創建feature,一個feature就是一個點坐標信息 const feature = new Feature({ geometry: new Point([coordinates[i].x, coordinates[i].y]), }); pointFeature.push(feature); } //把要素集合添加到圖層 pointLayer.getSource().addFeatures(pointFeature); // 關鍵的地方在此:監聽postrender事件,在裡面重新設置circle的樣式 let radius = 0; pointLayer.on("postrender", (e) => { if (radius >= 20) radius = 0; let opacity = (20 - radius) * (1 / 20); //不透明度 let pointStyle = new Style({ image: new Circle({ radius: radius, stroke: new Stroke({ color: "rgba(255,0,0" + opacity + ")", width: 3 - radius / 10, //設置寬度 }), }), }); // 獲取矢量要素上下文 let vectorContext = getVectorContext(e); vectorContext.setStyle(pointStyle); pointFeature.forEach((feature) => { vectorContext.drawGeometry(feature.getGeometry()); }); radius = radius + this.speed; //調整閃爍速度 //請求地圖渲染(在下一個動畫幀處) this.map.render(); }); }, }, }; </script>
參考文章
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