深入瞭解python基於tkinter寫的畫圖項目
# coding=utf-8 from tkinter import * from tkinter.filedialog import * from tkinter.colorchooser import * win_width=900 #定義全局變量 win_height=450 #定義全局變量 class AppLication(Frame): #初始化區 def __init__(self,master=None,bg="#000000"): super().__init__(master) self.master=master self.x=0 self.y=0 self.pack() self.bg=bg self.fgcolor="#ff0000" self.lastdraw=0 self.startdrawflag=False self.CreateWidget() #創建控件 def CreateWidget(self): #創建畫佈 self.drawpad=Canvas(root,bg=self.bg,width=win_width,height=win_height) self.drawpad.pack() #創建按鈕 btnstart=Button(root,text="開始",name='start') btnstart.pack(side="left",padx=10) btnpen=Button(root,text="畫筆",name='pen') btnpen.pack(side="left",padx=10) btnrect=Button(root,text="畫矩形",name='rect') btnrect.pack(side="left",padx=10) btnclear=Button(root,text="清屏",name='clear') btnclear.pack(side="left",padx=10) btneraser=Button(root,text="橡皮擦",name='eraser') btneraser.pack(side="left",padx=10) btnline=Button(root,text="直線",name='line') btnline.pack(side="left",padx=10) btnlineraw=Button(root,text="直線(箭頭)",name='lineraw') btnlineraw.pack(side="left",padx=10) btncolor=Button(root,text="顏色",name='color') btncolor.pack(side="left",padx=10) #綁定事件處理 btnpen.bind_class("Button","<1>",self.eventManager) self.drawpad.bind("<ButtonRelease-1>",self.stopDraw) #綁定鍵盤快捷鍵 root.bind("<KeyPress-g>",self.kuaijiejian) root.bind("<KeyPress-b>",self.kuaijiejian) def eventManager(self,event): name=event.widget.winfo_name() print(name) if name=='line': self.drawpad.bind("<B1-Motion>",self.linecreate) elif name=='lineraw': self.drawpad.bind("<B1-Motion>",self.lineArrow) elif name=="rect": self.drawpad.bind("<B1-Motion>",self.rect) elif name=="pen": self.drawpad.bind("<B1-Motion>",self.pen) elif name=='eraser': self.drawpad.bind("<B1-Motion>",self.eraser) elif name=='clear': self.drawpad.delete("all") elif name=='color': s1=askcolor(title="選擇顏色",color=self.fgcolor) self.fgcolor=s1[1] def startDraw(self,event): self.drawpad.delete(self.lastdraw) if not self.startdrawflag: self.startdrawflag=True self.x=event.x self.y=event.y def stopDraw(self,event): self.startdrawflag=False self.lastdraw=0 def linecreate(self,event): self.startDraw(event) self.lastdraw=self.drawpad.create_line(self.x,self.y,event.x,event.y,fill=self.fgcolor) def lineArrow(self,event): self.startDraw(event) self.lastdraw=self.drawpad.create_line(self.x,self.y,event.x,event.y,arrow=LAST,fill=self.fgcolor) def rect(self,event): self.startDraw(event) self.lastdraw=self.drawpad.create_rectangle(self.x,self.y,event.x,event.y,outline=self.fgcolor) def pen(self,event): self.startDraw(event) self.lastdraw=self.drawpad.create_line(self.x,self.y,event.x,event.y,fill=self.fgcolor) self.x=event.x self.y=event.y def eraser(self,event): self.startDraw(event) self.drawpad.create_rectangle(self.x-4,self.y-4,event.x+4,event.y+4,fill=self.bg) self.x=event.x self.y=event.y def kuaijiejian(self,event): #設置按鈕快捷鍵 #運行區 if __name__=='__main__': root=Tk() root.geometry(str(win_width)+"x"+str(win_height+100)+"+100+100") root.title("畫圖軟件") app=AppLication(master=root) root.mainloop()
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